Class Catalog

Class Details

TERM DATES: Oct 4, 2026 - Dec 19, 2026
LEVEL: Intermediate 
COURSE PREREQUISITES: Game Essentials (Intro to Game Animation), Body Acting
Game Creatures and Mocap (Game Pipeline)
$1620
For the first half of the term, students focus on enemy AI animations for creatures and quadrupeds, including traversing, flying and attacking. They then learn how to cycle, heighten, and stitch motion capture using an extensive library of moves.
Students will expand their technical skills as they continue to implement their work inside of Unreal.
Students must meet the system requirements to run Unreal.
critique time *
class time
instructor
notes
Monday 9:00 AM - 11:00 AM
Friday 9:00 AM - 11:00 AM
Monday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
ABOUT INSTRUCTORS
Cody Martin
United States
Cody is a Senior Gameplay and Cinematic Animator who's worked on award winning AAA games like: God of War: Ragnarok, Spider-Man 2 (PS5), Avowed and more!
Alejandro Potter
United States
Alejandro Potter is an experienced artist who specializes in gameplay and character animation. His most notable projects include Destiny 2: Forsaken, Call of Duty: Modern Warfare (2019), Jurassic World: Evolution, and Apex Legends.
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